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Front Cover

101 Activities for GCSE Computer Science – Teacher & Students Bundle for 9-1 specifications
James Franklin & Jonathan Fisher




Activity sheets

101 Computer Science Activities for GCSE101 Activities for GCSE Computer Science (Student & Teacher) – 1st Edition – For 2016 Specifications

for 9-1 Specifications (AQA, CIE, Edexcel, Edqas, OCR) – ISBN  978-1-911518-00-6

Activities & Solutions for all exam boards

Just £119+VAT £89.25+VAT (site licence)


You’ve probably started to realise that the new Computer Science specifications have much more theory than before. How do you teach it all whilst keeping your students engaged? And how do you do it given that you don’t have the time to make your own resources?

That’s where 101 Activities for GCSE Computer Science comes in.

This book saves you time whilst providing you with a huge number of fun resources to help engage your students. Suitable for starters, class activities, plenaries or homework.

GCSE Computer Science Activities

  • Engaging and fun activities for Computer Science
  • Saves you time preparing resources
  • 15 hours worth of activities
  • No computer required – perfect for cover lessons, waiting for a computer to log in or theory lessons
  • Covers all exam boards* – so if you change board later you don’t need to buy again
  • A range of difficulties to provide for different abilities

This activity book bundle consists of one book for students (without answers) and a teacher book (with answers).


The PDFs contain 101 Activities including:

  • 52 Crosswords
  • 14 Wordsearches
  • 10 Quizzes
  • 25 General Activities
  • A range of original and engaging activities
  • All pages are black and white for copying on any printer or photocopier
  • Answer sheets for teachers contain additional tips – ensuring you’re not caught out
  • The full site licence allows you to use the book  however you want within your institution – print, copy or upload to your VLE or learning platform (as long as it is only available to students in your institution – e.g. behind a password).

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*Does it cover my exam board?

The activity book covers the 9-1 specifications for AQA, CIE, Edexcel, Eduqas & OCR.

The book covers the common aspects of the courses along with some exam board specific pages. Even if you change board it will still be incredibly useful.

The activities are also suitable for KS3 students who are studying any of the topics so every sheet can be used in your classroom teaching.

The number of activities appropriate for each exam board is as follows:

  • AQA – 88
  • CIE – 65
  • Edexcel – 93
  • Eduqas – 87
  • OCR – 96

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101 Activity Sheets are given in the book.

  • Where algorithms are involved the sheets use a generic pseudocode
  • Programming activities have been written for Python, VB, Java, C# & Pascal/Delphi


1 Computer Systems
2 Computer Architecture
3 The CPU
4 The CPU 2
5 Types of Memory
6 Storage Technologies
7 Storage Devices
8 Network Types
9 The Internet
10 The Internet 2
11 Networks
12 Networks 2
13 Network Communication
14 Ethernet & Network Layers
15 Network Performance
16 Methods of Attack
17 Malware
18 Malware 2
19 Security – People
20 Authentication, Misuse & Contingencies
21 Operating Systems
22 Utility Software
23 Ethical, Legal & Cultural
24 Algorithms & Computational Thinking
25 Trace Tables
26 Programming Structures
27 Variables & Constants
28 Datatypes
29 String Operations
30 Numeric Operations
31 IF Statements
32 Repetition
33 Data Structures
35 File Operations
35 Procedures & Functions
36 Validation & Verification
37 Comments & Readability
38 Errors & Testing
39 Databases & SQL
40 Computing Units
41 Binary
42 Denary / Decimal
43 Hexadecimal
44 Character Sets
45 Images & Sound
46 Compression & Internet File Formats
47 Logic Gates
48 Assemblers, Compilers & Interpreters
49 IDEs
50 Flowcharts
51 Arrays
52 Binary Shifts


53 Input, Output & Embedded Devices
54 CPU
55 System Architecture
56 Storage Devices
57 Networking
58 The Internet
59 Computer Security
60 Units
61 Programming
62 Software Development
63 Binary to Denary Conversions
64 Hexadecimal to Denary Conversions
65 Hexadecimal to Binary Conversions
66 Binary Addition Quiz


67 Data Representation
68 Software
69 Computer Security
70 Networks
71 Input, Output & Storage
72 CPU & Architecture
73 Units & Number Systems
74 Logic Gates & Flow Diagrams
75 Imperative Programming
76 Famous People

Computational Thinking

77 Algorithms
78 Algorithms 2
79 Abstraction
80 Decomposition

General Activities

81 Find The Words – Input Devices
82 Find The Words – Output Devices
83 Storage Devices
84 Build a Computer
85 Logic Gates 1
86 Logic Gates 2
87 Logic Gates 3
88 CPU Programming
89 Binary Dot to Dot
90 Hexadecimal Dot to Dot
91 Hex Sudoku
92 Hex Squares
93 Computer Security
94 Wireless Router Settings


95 Programming Code (Python)
95 Programming Code (Java)
95 Programming Code (C#)
95 Programming Code (VB)
95 Programming Code (Pascal)
96 Find the Mistake (Python)
96 Find the Mistake (Java)
96 Find the Mistake (C#)
96 Find the Mistake (VB)
96 Find the Mistake (Pascal)


97 Halloween – Sorting
98 Christmas – Images
99 Christmas – Colour Images
100 Valentine’s Day – Monster Dating
101 Easter – Algorithms

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james-franklinJames Franklin has a degree in Computing from Imperial College, London, a PGCE in ICT Education from Brighton University and an MA in Computing in Education from King’s College London. He has taught Computing at A-level and GCSE for 9 years in Chichester High School for Boys, LVS Ascot and Royal Russell School, Croydon. James is passionate about helping teachers to teach Computer Science and now is full-time Director at Axsied Ltd. Outside of this, he enjoys photography and travel.

He tweets about Computer Science: @jfranklinedu

Jonathan Fisher has a Masters degree in Computing from Imperial College. He has 14 years experience working in the games industry, programming and producing games for mobile phones, Amazon Kindle and the Microsoft Xbox. Under his own games company, he has produced games for well-known companies such as Cartoon Network and now furthers his career in the education sphere.

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GCSE Computing Workbook Price: £119+VAT


  • 2 PDF files – available for immediate download – containing:
  • 101 activity sheets
  • Solutions
  • Full site licence
  • No restrictions on copying or printing within your licensed institution

all-cardsFor payments by credit card use the “ADD TO CART” button below; electronic products will be delivered immediately. If you wish to pay via invoice, please download and complete an order form.

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This activity book is a must-have addition to your everyday teaching of Computer Science – you will never look back with this purchase!
Pre-release independent review

Ian CooperHarton Technology College - National Teaching School (Ofsted Outstanding)

The activity book contains two downloadable PDF files for the teacher and student versions.

all-cardsFor payments by credit card use the “Buy” button above; the PDF files will be delivered immediately. If you wish to pay via invoice, please download and complete an order form.

£119+VAT £89.25+VAT

As an outstanding practitioner you always want outstanding resources to compliment your lessons. This activity book is a must have addition to your everyday teaching of Computer Science – you will never look back with this purchase! Pre-release independent review

Ian CooperHarton Technology College - National Teaching School (Ofsted Outstanding)

A great mix of activities which covers the diverse Computer Science specs from multiple exam boards. A must for the classroom. Pre-release independent review

Theresa RussellHead of Computing Faculty / CAS Master Teacher / Hub Leader

As a rather jaded teacher with over 30 years classroom experience, I like activities which grab my attention and are not simply a “re-hash” of the same old ideas. Many of the activities in this book grabbed my attention and sparked my interest- so much so that I actually did them and with a smile on my face. I liked the variety and challenge across the activities and in particular the way that many of them used answers from the first section to make relevant extensions or form links in the second part of the activity. The fact that this activity book is generic and not tied to any one examination board is really helpful for the majority of teachers who will be looking for quick homework, starter or plenary activities. Pre-release independent review

David ChaplainSenior Lecturer - Leader of Computing PGCE at Nottingham Trent Institute of Education

Feedback, Questions and Comments

If you have any feedback, questions or comments regarding the book then please send a message to support@axsied.com